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Undergraduate
Social Informatics

An introduction to sociotechnical perspectives on information systems, their effects, and how we intervene to make them better.

Skills: Evaluation
Topics: Sociotechnical Systems
Undergraduate
Social Informatics

Civic engagement involves joining with others to identify and address issues facing a community. Examples include volunteering to clean up a park, participating in a town hall meeting, and voting. Conversations about civic issues emerge in many public and private spaces, including public libraries, coffeeshops, and through group messaging platforms, like WhatsApp. This course will investigate how computing systems have been used to help people surface issues in various ways---from community sensing systems to crowdsourcing budget issues---as well as address issues through online discussion, mutual-aid, and coordinating volunteer networks. Technology can serve as a force multiplier for civic engagement; however, there are important considerations related to their design, deployment, and sustaining them over time. Civic technology is embedded within a policy, political, and technical environment that can be tricky to navigate. Many people also lack access to the time and training to fully engage with a technology; failure to recognize these barriers related to the “digital divide” can result in systematically preventing some groups of people from participating in civic activities. Additionally, there may be unanticipated risks associated with the way that a civic technology collects, manages, and shares personal as well as group level information. These ethical issues deserve special consideration in a civic engagement and socio-technical context.

Undergraduate
Social Informatics

Online communities are important to our cultural, social, and economic lives and especially to how we find and share information. Yet they also threaten our well-being and may undermine critical social institutions as well as the integrity of public discourse. This course is an interdisciplinary inquiry that seeks to understand online communities. It covers the history of online communities from their origins in the pre-Internet to the rise of social media platforms and contemporary challenges and also the social, psychological, and human-computer interaction research that both explains the practical barriers to building an online community and motivates technical and organizational designs that aim to overcome them.

Undergraduate
Cultural heritage Informatics, Social Informatics, Social Justice Informatics

Explore common data collection, management, and sharing practices around information technology and emerging technologies such as AI. Students will gain hands on experiences with collecting, analyzing, and managing user data in ethical and responsible manners. Students will design data-driven systems that are centered around user consent, transparency, and social responsibilities.

Undergraduate
Social Informatics, Social Justice Informatics

Critical exploration of the intersection between digital technologies and information access in emerging economies. Investigate the historical, socio-economic, and ethical dimensions of digital adoption in the Global South, analyzing its impact on governance, economies, cultures, and societal dynamics. Emphasis on critical thinking, ethical considerations, and collaborative approaches to address challenges such as the digital divide(s), data sovereignty, and technology-driven inequality. Through case studies and practical exercises, students will develop skills in digital research, global cultures, policy analysis, and technology innovation with a focus on promoting inclusive and sustainable digital transformation in Global South contexts.

Undergraduate
Social Informatics

Practical skills and understandings required to effectively work with open source software and understand the projects that build them. Includes git-based collaboration as well as conceptual understanding of licenses, security, technical and social processes in open source development. Class projects involve working with digital trace data from open source repositories. Also offered as Informatics 320D.

Undergraduate
Social Informatics

No description provided.

Undergraduate
Social Informatics

This course examines disability beyond digital accessibility (i.e., web accessibility, user interface design) and focuses on disability from an organizational and socio-technical point of view. Students will learn about the legislation and policies impacting accessibility, the models that shape our perceptions of disability, and review case studies of disability in several contexts. In addition to the broader types of disabilities, we will consider other forms of disabilities (permanent, situational, temporary). Students will engage in class discussions, small group activities, homework assignments, and give oral presentations. Students will be equipped with the knowledge and skills to apply methods and models of accessibility in the workplace in various fields, including software design, data science, AI, and library science.

Skills: Research, technical Writing, case Studies
Topics: Disability And Accessibility, socio-technical System, disability In The Organization
Undergraduate
Social Informatics, Social Justice Informatics, User-Experience Design

This class explores how to make arguments about and through design. The first half focuses on values, criticism, ethics, and analysis of technology, the latter portion aims to help a soon-to-graduate technologist envision positive social impact in a mission-driven enterprise. Students will practice synthesizing ethical tech considerations – as they will have to do for the rest of their careers – and combining this with an organizational mindset. Through exercises, role-playing, discussions, guest lectures from activist technologists, and wide-ranging readings, students will practice connecting broader implications of their designs with technical choices. Design for Social Impact seeks to arm students with diverse ways of reflecting on their authorial relationship to technology, drawing from art and design to political science and anthropology. Course participants will be encouraged to focus on areas of personal interest, enumerating the social, political, and economic parameters of particular technical systems: parameters that are as important as power consumption, usability, or efficiency.

Skills: Conscious Making, design, social Change
Topics: Values In Design, design Approaches, design Justice, organizational Models
Undergraduate
Social Informatics

Effective application of social and technical methods of analysis to specific existing systems with inseparable technical and social components to enable improvement. Covers techniques such as modeling, interviewing, observation, trace analysis, and benchmarking.

Undergraduate
Social Informatics

The use of information and communication technologies varies across the lifespan. Different age groups differ not only in the platforms and content they engage with, but also in their goals, psychological characteristics, and digital literacies. Questions about technology's effects on different age groups are central to both scholarly research and policymaking (e.g., debates over banning smartphones in schools). This course surveys the broad landscape of research on the use of technology across the lifespan, bridging disciplinary perspectives and topics. In doing so, we will integrate theoretical perspectives on human development to understand how users of different ages experience different technologies. Through discussions and projects, students will analyze research findings, apply theories to real-world use cases, and develop technology design or policy proposals tailored to specific age groups.

Undergraduate
Social Informatics

No description provided.

Undergraduate
User-Experience Design, Social Informatics

Civic engagement involves joining with others to identify and address issues facing a community. Examples include volunteering to clean up a park, participating in a town hall meeting, and voting. Conversations about civic issues emerge in many public and private spaces, including public libraries, coffeeshops, and through group messaging platforms, like WhatsApp. This course will investigate how computing systems have been used to help people surface issues in various ways---from community sensing systems to crowdsourcing budget issues---as well as address issues through online discussion, mutual-aid, and coordinating volunteer networks. Technology can serve as a force multiplier for civic engagement; however, there are important considerations related to their design, deployment, and sustaining them over time. Civic technology is embedded within a policy, political, and technical environment that can be tricky to navigate. Many people also lack access to the time and training to fully engage with a technology; failure to recognize these barriers related to the “digital divide” can result in systematically preventing some groups of people from participating in civic activities. Additionally, there may be unanticipated risks associated with the way that a civic technology collects, manages, and shares personal as well as group level information. These ethical issues deserve special consideration in a civic engagement and socio-technical context.

Undergraduate
Social Informatics, Social Justice Informatics, User-Experience Design

This class explores how to make arguments about and through design. The first half focuses on values, criticism, ethics, and analysis of technology, the latter portion aims to help a soon-to-graduate technologist envision positive social impact in a mission-driven enterprise. Students will practice synthesizing ethical tech considerations – as they will have to do for the rest of their careers – and combining this with an organizational mindset. Through exercises, role-playing, discussions, guest lectures from activist technologists, and wide-ranging readings, students will practice connecting broader implications of their designs with technical choices. Design for Social Impact seeks to arm students with diverse ways of reflecting on their authorial relationship to technology, drawing from art and design to political science and anthropology. Course participants will be encouraged to focus on areas of personal interest, enumerating the social, political, and economic parameters of particular technical systems: parameters that are as important as power consumption, usability, or efficiency.

Skills: Conscious Making, design, social Change
Topics: Values In Design, design Approaches, design Justice, organizational Models
Undergraduate
Social Informatics

Project-based learning course in which students will apply a combination of research and evaluation methods (scientific, sociological, historical, computational) to identify and explore a research question of community impact. Students will first learn about applied research and evaluation from a team of faculty and community-based nonprofit leaders, then work in small groups apply their knowledge.

Undergraduate
Cultural heritage Informatics, Social Informatics

Engage in modern ethical dilemmas within archives, libraries, and museums, considering issues of collections management and preservation within changing cultural frameworks. 

Undergraduate
Cultural heritage Informatics, Social Informatics

This course we will explore the concepts and values of open knowledge and knowledge equity and how they intersect with the ongoing evolution of digital environments. Open knowledge can be described as information that is freely available to the public to use and redistribute. Knowledge equity extends beyond information access and use to also include what is valued as knowledge, whom that knowledge represents, and who creates it.

Undergraduate
Social Informatics, Human-Centered Data Science

New topic launching spring 2027.  Description coming soon.

Undergraduate
Social Informatics, User-Experience Design

Deception is a fundamental feature of human interaction, and contemporary technologies have reshaped how it is produced, spread, and detected. This course examines that shift. We begin by reviewing theories and concepts from psychology and interpersonal communication (e.g., Truth-Default Theory) on how deception works and how people decide what and whom to trust. We then turn to how the affordances of contemporary technologies alter or sustain these dynamics, drawing on cases such as scams, manipulated media, and deceptive online self-presentation. Throughout, the course considers populations that may be especially vulnerable and what can be done to build resilience. Students apply these concepts through in-depth case studies in class and complete an original case study of a form of technologically mediated deception in a domain of their interest.

Undergraduate
User-Experience Design, Social Informatics

Deception is a fundamental feature of human interaction, and contemporary technologies have reshaped how it is produced, spread, and detected. This course examines that shift. We begin by reviewing theories and concepts from psychology and interpersonal communication (e.g., Truth-Default Theory) on how deception works and how people decide what and whom to trust. We then turn to how the affordances of contemporary technologies alter or sustain these dynamics, drawing on cases such as scams, manipulated media, and deceptive online self-presentation. Throughout, the course considers populations that may be especially vulnerable and what can be done to build resilience. Students apply these concepts through in-depth case studies in class and complete an original case study of a form of technologically mediated deception in a domain of their interest.

MSIS/PhD
Archival Science/Preservation/Records Management, Library Science/Librarianship

This course explores the life cycle of a digital library/collection through various critical lenses and hands-on experiences. The objective of the course is for students to obtain a solid understanding of the theoretical frameworks, technical processes, and technologies needed to build meaningful, ethical, and reusable digital libraries.

Skills: Metadata Principles Standards And Schemas, Machine Learning Methods And Ethical Considerations For Their Use In Digital Libraries, Approaches To Connect Digital Libraries To Various Communities And Audiences
Topics: Ethical And Practical Issues That Emerge When Developing a Digital Library, Issues Of Representation In Digital Libraries, Digital Humanities Praxis
MSIS/PhD
Archival Science/Preservation/Records Management, Library Science/Librarianship

This course examines key issues, challenges, and opportunities in the creation, management, and leadership of nonprofit organizations. Attention is given both to internal organizational issues and to nonprofits’ relationships with key external constituencies. Among the topics to be considered are nonprofit creation, mission management, organizational leadership, funding strategies, partnerships, and the impact of the public policy environment. Readings and discussion will examine nonprofits in varied fields of activity (such as human services and culture). Assignments and exercises will be employed to help develop presentation and grant writing skills. The course is organized in a seminar format and will employ exercises and cases to translate broad themes to practical issues related to nonprofit strategy and management. Guest speakers will periodically join us to share their own experiences building and running nonprofits (additional speakers may be added).

Skills: Management Of Nonprofit Organizations, Organizational Leadership, collaboration
Topics: Nonprofit Organization Creation, Impact Of Public Policy, Leadership Of Nonprofit Organizations
MSIS/PhD
Archival Science/Preservation/Records Management, Library Science/Librarianship

Disaster events, like floods and fires, can cause severe damage and loss in cultural heritage collections. How will you respond when disaster strikes? This course introduces students to the fundamental preservation concepts, planning strategies, and applied response techniques that make a difference. The class will evaluate the physical impact of fire, water, soot, mold, and insects on varied media, including books, flat paper, audiovisual materials, and other items. Disaster planning exercises model proactive methods to minimize damage. Hands-on response drills enable students to practice salvage techniques, and to triage and prioritize impacted materials.

Skills: Risk Assessment, Disaster Salvage
Topics: Agents Of Deterioration, emergency Triage, climate Change
MSIS/PhD
General Information Studies Elective, Archival Science/Preservation/Records Management, Library Science/Librarianship

In this class, we will explore different strategies for including games in collections across libraries, archives, and museums using case studies of specific institutions. We will also address unique qualities of digital and board games that make them challenging to existing practice in the field. Students will have hands-on experience with games through the semester.

Skills: Collection Management
Topics: Gaming, metadata, experiential Learning
MSIS/PhD
General Information Studies Elective, Archival Science/Preservation/Records Management, Data Science/Engineering/Analytics, Library Science/Librarianship, Human Computer Interaction/UX Design/UX Research

Learning key data wrangling maneuvers in abstract and implementations in SQL, Excel, R Tidyverse, and Python Pandas. Maneuvers in data transformations include Nest, Pivot, Mutate (inc. separate/unite), Group/Summarize and Rectangling. Projects include working with "wild caught" data datasets (usually CSV or JSON) and computational notebook environments (e.g., iPython, Jupyter, Rmarkdown, Quarto). Fall 2024 has changes from previous syllabus now that we have Database Design and Introduction to Programming. Nonetheless, the previous syllabus is still useful as it links to course materials that show the teaching approach and type of assignments. http://howisonlab.github.io/datawrangling/#Schedule_of_classes

Skills: Working With Data, data Transformations, data Analysis
Topics: SQL, Python Pandas, R Tidyverse
MSIS/PhD
General Information Studies Elective, Archival Science/Preservation/Records Management, Library Science/Librarianship

Exhibits are a powerful way for libraries, archives, museums, and cultural institutions to engage the public with their collections. This course offers students the opportunity to plan and install an exhibit, focusing on objectives such as: crafting a narrative around physical objects; drafting exhibit text; accommodating media preservation issues; building basic display supports; and publicizing the exhibit. Students will learn about the historical origins of modern-day exhibit practices and will visit and evaluate current exhibits on campus and in the Austin area.

Skills: Write Exhibit Text, Outreach & Promotion, Exhibit Design
Topics: Museum Studies, Museum Education, Historiography
MSIS/PhD
Archival Science/Preservation/Records Management, Library Science/Librarianship

Records Management is the “field of management responsible for the efficient and systematic control of the creation, receipt, maintenance, use, and disposition of records…” (ISO 15489). This course introduces the principles and practices involved in managing physical and digital records and information in private and public sector organizations.

Topics: Records Management, Information Governance
MSIS/PhD
Archival Science/Preservation/Records Management

This course will introduce students to contemporary issues in archival studies through readings, research, writing, group discussion, and visits from leaders in the archival studies field.

Skills: Writing, research
Topics: Archival Studies, Ethical Perspectives
MSIS/PhD
Archival Science/Preservation/Records Management

Management of specific preservation strategies for the cultural record, with an emphasis on assessing preservation needs of a collection and grant writing.

Skills: Management, Grant Writing, Needs Assessment
Topics: Preservation, Conservation, Fundraising
MSIS/PhD
Archival Science/Preservation/Records Management

Examines the permanent archiving of digital information. Covers media refreshment, emulation, migration, and electronic records repository construction and administration. Case study projects involving campus repositories and off-campus institutions. Students use legacy hardware and software and digital forensics tools to preprocess digital collections for repository storage. Also explores issues in long-term electronic records preservation

Skills: Digital Archives, digital Preservation
Topics: Born Digital Material, Digital Archives, Digital Preservation
MSIS/PhD
Archival Science/Preservation/Records Management, Library Science/Librarianship

Study of audio recording through a chronological examination of the development of recording; basic care and preservation of recordings; Preservation of audio archives; and stability concerns of audiovisual media.

Skills: Archives, Preservation, Reference
Topics: Preservation Of Archival Collections, Knowledge Of Archival Methods, Organization Of Information
MSIS/PhD
Archival Science/Preservation/Records Management, Library Science/Librarianship

Ever wondered how libraries and archives safeguard historical materials for future generations? Preservation is the answer. In this course, students learn collections care strategies that enable today’s information stewards to protect our growing cultural record. Scientific foundations and practical exercises will address common preservation challenges, such as environmental control, mold, insects, pollutants, and light damage. Modern topics in health, safety, and sustainability will highlight the developing nature of the field. Students will evaluate preservation risks for books, paper, electronic media, and other collections materials.

Skills: Environmental Monitoring, Light Monitoring, Integrated Pest Management
Topics: Agents Of Deterioration, preventive Care, Materials Science
MSIS/PhD
Archival Science/Preservation/Records Management

Moving images have emerged in the 20th century as one of the dominant methods of conveying history, communications, and entertainment. The earliest films date back to the 1880s and paved the way for major technological and artistic developments, resulting in a modern-day media landscape including analog video, born-digital video, and even AI. Despite the recency of these inventions, moving images are rapidly degrading and their playback technologies are fading into obsolescence. The Library of Congress estimates that 70% of silent films from the United States are permanently lost, either due to lack of preservation, fire, or disposal. Films that do remain may succumb to vinegar syndrome, plasticizer decay, and poor housing conditions, rendering them unviewable despite being less than 150 years old. We see similar issues with analog video formats, many of which are struggling with sticky shed syndrome, scarcity in video decks for playback, and proprietary engineering. This course aims to provide a comprehensive overview of moving image technologies and their preservation, ranging from film to video to born-digital files, in order to prepare emerging archivists for future encounters with these formats when working in the field.

MSIS/PhD
General Information Studies Elective, Archival Science/Preservation/Records Management, Library Science/Librarianship

Universities are merging computer science, information science, and data science into schools of computing. This course argues that the merger joins three distinct ways of knowing, each with its own lineage, founding myths, and blind spots. We trace their history from Mesopotamian archives through the postwar Information Shock that forged all three, then examine how they built the internet, social media, and AI without agreeing on what those systems were for. Generative AI is the next shock: a machine that co-authors exchanges with people rather than producing documents. Students work with AI all semester, developing a capstone project in public through weekly vlogs and peer reactions.