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Catalog Description
Introduction to the methodologies and techniques required for designing an ideal user experience with physical objects. Students will use qualitative, quantitative, and anthropometric data to design and iterate projects.
Prerequisites
Upper-division standing and Informatics 310U.
Restrictions
Restricted to undergraduate Informatics majors through registration period 1. Informatics minors may add classes and join waitlists beginning in period 2. Outside students will be permitted to join our waitlists beginning with period 3.