Fall 2017
INF 385T Special Topics in Information Science
DESCRIPTION
COURSE NOTES
With the success of software delivery methods such as Agile, Design teams have had to adapt how they work within software delivery teams as the traditional design cycles are not well suit- ed for rapid iteration. With the popularity over the last few years around Lean UX continuing to build as well as other variations (Design Sprints, Rapid Customer Feedback, MVP, etc.) it is advantageous for designers to get up-to-speed on these methodologies to further enable their skillsets. The class will cover three major areas: 1. the Lean UX methodology, history, precedessors, pros/cons 2. adaptations on Lean UX and case studies from companies such as Google 3. the application of lean methodolgies using the latest prototyping design tools The course will entail four major instructional techniques: 1. lecture on differnt rapid-delivery focused design methodologies 2. exercises to demonstrate the use of such methods and tools 3. individual design projects, with the results to be shared with the class. Objectives: The student successfully completing this class will: - understand the bene ts, drawback, history, and application of lean methodologies - have experience implementing multipile projects using the techniques learned - gain real-world experience with outside ââ¬Ëclientsââ¬â¢ to help build their con dence and portfolio with actual industry experience https://www.ischool.utexas.edu/sites/default/files/images/webform/INF385T_Proto_Lean_FA%2716_syllabus_v1.pdf
PREREQUISITES
Graduate standing.
RESTRICTIONS
Students without prior credit for Design Thinking II will require consent of instructor in order to register.