Developing an Open-Source Accessibility Toolkit for Unity3D Games

Abstract

Accessibility landscape in gaming is a particularly underserved area. The project will provide game developers an open-source accessibility library for providing screen-reader support in WebGl distributions of Unity3D games. Screen-reader accessibility tools for game development for WebGl distributions are non-existent, requiring game developers to develop home grown solutions. This presents a high barrier to entry for game developers in developing accessibility support for their games. This effort is a small contribution towards enriching the accessibility ecosystem in gaming, with the vision that it will serve as a starting point and an umbrella initiative for projects addressing other areas of gaming accessibility.

First Name
Akash
Last Name
Shetye
Date
Spring 2018