INF 385P Usability
The basics of user-centered design through the lifecycle of a software product. Includes perceptual, psychological, and other scientific underpinnings of usability and the justification for the application of usability engineering in software development.
Restricted to graduate degree seekers in the School of Information during registration periods 1 and 2. Remaining seats will be made available to outside students on January 6. Interested non-iSchool students may request a seat reservation by completing this Registration Support Questionnaire.