INF 385T: Special Topics in Information Science: UX Prototyping

Day Start End Building Room
  • Tuesday
  • 3:30 PM
  • 6:30 PM
  • UTA
  • 1.208

Catalog Description

Prototyping aspect of the iterative design cycle, including design and evaluation.

Instructor Description

Students will learn to produce prototypes of information artifacts such as websites or apps, usually using Figma. The prototypes will be completed in groups. Students will also keep a sketchbook throughout the semester and will complete sketching exercises. No previous sketching experience is required. Students will learn the difference between lofi and hifi prototypes and complete examples of both. Lectures will describe prototyping in different forms and will also describe activities that support prototyping.

Spring Term 2025
Unique ID
28500
Instructor
Mode: In Person
Restrictions

Restricted to graduate students in the School of Information through registration periods 1 and 2. Outside students will be permitted to join our waitlists beginning in registration period 3.