INF 385T - Special Topics in Information Science: Video Games: Access, Archives, and Values
Graduate standing. Additional prerequisites may vary with the topic.
Study of the properties and behavior of information. Technology for information processing and management.
Three lecture hours a week for one semester.
May be repeated for credit when the topics vary.
Video Games: Access, Archives, and Values
Video games and pop culture items are cultural heritage artifacts
that are increasingly more common in the everyday world and hold
large amounts of societal information and research value within
them. Because of this archivists and librarians are having to
deal with the challenges of how to properly provide access to and
preserve these items. Topics include virtualization, emulation,
copyright, DRM, providing access, research values, and more.
Although this course uses video games as the lens through which
to learn about access, archives, and research values, it also
examines preservation, access, research values in other media,
including film, video, music, pop culture, etc. I believe that
anyone interested in working in libraries or archives will gain
knowledge on providing access, preservation, and finding research
values in cultural heritage artifacts in the class.