INF 385T - Special Topics in Information Science: Video Games: Access, Archives, and Values
Graduate standing. Additional prerequisites may vary with the topic.
Study of the properties and behavior of information. Technology for information processing and management.
Three lecture hours a week for one semester.
May be repeated for credit when the topics vary.
Video Games: Access, Archives, and Values
Video games are cultural heritage artifacts that are increasingly more common in the everyday world and hold large amounts of societal information and research value within them. Because of this archivists and librarians are having to deal with the challenges of
how to properly provide access to and preserve video games. Topics include: virtualization, emulation, copyright, DRM, providing access, research values, and more.
Although this course uses video games as the lens through which to learn about access, archives, and research values, it also examines preservation, access, research values in other media, including film, video, music, pop culture, etc. I believe that anyone interested in working in libraries or archives will gain a great deal of knowledge on providing access, preservation, and finding research values in cultural heritage artifacts in the class.